A blog of the North American Society for the Sociology of Sport - CFPs, jobs & conferences
Monday, September 26, 2011
CFP: Fifth Summit on Communication & Sport
Sunday, September 25, 2011
JOB: University of Western Sydney
CFP: Hockey Conference
CONFERENCE: Researching Youth Sport
Wednesday, September 21, 2011
JOB: Tenure-Track Assistant Professor of Sport Media
University of Iowa
College of Liberal Arts and Sciences
School of Journalism and Mass Communication and Department of American Studies
Tenure-Track Assistant Professor of Sport Media
The University of Iowa School of Journalism and Mass Communication and Department of American Studies invite applications for the position of assistant professor in the field of Sport Media. The successful candidate will have a joint appointment in Journalism/Mass Communication and American Studies, to begin in August 2012.
A Ph.D. and college-level teaching experience are required; an academic home in communication-related fields, American studies and/or sport studies is highly preferred. The ideal candidate will have academic expertise related to sport, media, and their interactions, and will show potential for attaining a significant national/international record of achievement in sport media scholarship.
Responsibilities include teaching courses at undergraduate and graduate levels and pursuing an active program of research. The successful candidate must be able to work effectively with undergraduate and graduate students and contribute to service and outreach missions of the School and Department, the College of Liberal Arts and Sciences, and the University.
To apply visit the UI electronic submission website at http://jobs.uiowa.edu/faculty and refer to requisition #60031. Materials including cover letter, curriculum vitae, statement of teaching philosophy, contact information for three references, and evidence of teaching ability should be submitted electronically. Representative samples of academic and/or professional work should be sent to: Sport Media Search Chair, School of Journalism and Mass Communication, E305 Adler Journalism Building, University of Iowa, Iowa City, IA 52242-2004.
Screening will begin October 10, 2011, with applications considered until the position is filled. The School, Department, College of Liberal Arts and Sciences and University of Iowa are strongly committed to intellectual, gender, and ethnic diversity. Women and members of underrepresented minorities are especially encouraged to apply. The University of Iowa is an affirmative action/equal opportunity employer.
The University of Iowa’s School of Journalism and Mass Communication is housed in the state-of-the-art Philip D. Adler Journalism Building. Iowa’s Department of American Studies, which includes strong programs in sport studies at graduate and undergraduate levels, is housed in the historic Jefferson Building. For more information, see their websites at http://www.uiowa.edu/jmc/ and http://www.uiowa.edu/~amstud/
Located in Iowa City, a community that combines small-town charm with rich cultural and educational opportunities, the University of Iowa is a major national research university and Iowa’s largest regents’ institution, with more than 30,000 students and about 1,700 faculty. The University belongs to the country’s oldest Division I college athletic conference and has a long tradition of support for women’s athletics.
Tuesday, September 20, 2011
CONFERENCE: Disability Sport: A vehicle for social change?
- Disability sport for peace and development
- Disability sport and social inclusion
- The recreational and psychological value of sport for people with disabilities
- Sport and health for people with disabilities
- Disability Sport as a tool for peace and development in post-conflict zones
- Sport as a tool for the rehabilitation of individuals disabled as a result of conflict
- Disability sport and its impact upon non-disabled perceptions of disability
- Disability sport and the Higher Education sports curriculum
- The potential economic and social impact of the London 2012 Paralympic Games
- Sport as a human right for people with disabilities
- Disability, sport and identity
- The impact of disability discrimination in the provision of sporting opportunities for people with disabilities
- Technology and disability sport: where does man become machine?
- Historical issues in disability sport and the Paralympic Games
- Media portrayals of disability and Paralympic sport
- The impact of sport on the health of people with disabilities
- The elite non-disabled sporting model and disability sport: impacts, problems and possibilities
- Marketing disability sport: problems and possibilities
- International perspectives on disability sport
CFA: Gender and Sport
WORKSHOP: Beyond Sports vs. Games
Workshop @ ITU Copenhagen
Friday, February 17, 2012
Organizers:
T.L. Taylor, Emma Witkowski, Miguel Sicart, and Douglas Wilson of the IT University of Copenhagen.
Full details:
http://game.itu.dk/index.php/
Description:
Ten years of game studies have passed with little exploration of sports as a key link in the study of computer gaming. Despite the huge popularity of sports titles, the growth of e-sports, or the general adoption of "sporting attitudes" and practices, not much work has been done to unpack the nature of computer game play as sport. Conversely, forty years of sports studies have produced only limited consideration of the practices and research taking place on digital playing fields. The time is long overdue for these research fields to mingle. With computer games as a central focus point, this one-day workshop looks to embrace interdisciplinary perspectives on sports and computer games, prompting a richer conversation about the nature of digital play by bringing to the foreground a sports orientation.
This workshop will be of particular interest to researchers working in sports and/or game studies. We welcome an interdisciplinary mix. Drawing from a variety of perspectives including (but not limited to) game studies, game design research, game history, sociology, philosophy, anthropology, leisure studies, and sports studies, workshop participants will present original research on the subject. Topics can range from empirical studies to theoretical or conceptual work that uses sports as a new interpretive frame for digital play. Examples include (but are not limited to):
Sports video games and athletic simulation
Sportspersonship and digital games
E-sports
Designing for digital sports
Play as sporting performance, expertise, and virtuoso play
Sporting outsiders, alternatives, and rebels
Fantasy sports & gameplay
Amateurism & professionalism
Computer games as lifestyle sports
Coaching, leading, and mentoring teams
Spectatorship, audience, and digital sports
Fandom
Sporting fields of play: stadiums, servers, and desktops
Digital sporting equipment and gaming technologies
Physicality and embodiment in games
Rules and regulations of play
Computation and sports
Sports ethics and digital games
Relationship between digital games and traditional athleticism/sports
Format:
The workshop will consist of presentation of participant research, feedback on it, and themed discussion sessions. Each participant will also be assigned two participant's abstracts to give focused feedback on. This format offers rigorous consideration of each participants ideas and works to set-up some central issues to be followed as a group in the discussion. The organizers will also provide a few texts for everyone to read in advance (in addition to the abstracts) to provide some shared overview/context.
Deadline and Participation:
There are places for approximately 12 participants. They will be selected by the organizing committee on the basis of the submitted extended abstracts, with an eye toward the overall workshop mix and thematic focus. Extended abstracts of 500 words are due by 15 November 2011 to ewitkowski@itu.dk. You will receive a notification of acceptance within about a week. You must submit via the format provided here [application format here]. The form includes the extended abstract describing how your work relates to the workshop topic and briefly outlines the core issues you are facing or developed points for discussion at the workshop. As the workshop is interdisciplinary, please include in the abstract basic information about your disciplinary context in order to help the organizers theme the discussion sessions.
Cost:
Participation in the workshop is free. However, participants are responsible for covering their own meals, transportation, and accommodation.
For more information, see the workshop website:
http://game.itu.dk/index.php/